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MOST RECENT
MOST RECENT

W.I.P - LA BRIÈRE

This is my final Mentorship project at Think Tank, inspired by this wonderful concept art by Eo Ferragu. For this project, I'm using Maya, ZBrush, Substance Painter, Mari, Marvelous Designer, RenderMan and Nuke.

Here are some Work In Progress Renders from the first two buildings and its respective assets and props:

STAN'S CABIN FROM MONKEY ISLAND

Inspired by the concept art from Sylvain Sarrailh and Jenny Mati, this was my Intermediate Term Final at Think Tank Training Centre. For this project, I used Autodesk Maya, V-Ray, Substance Painter, Nuke and Photoshop. 

BEETLE TEMPLE

Final project for my Foundations term at Think Tank. Inspired by Krzysztof Roslan's concept art. This was a 4-week project with the goal of creating a functional 3D scene that closely matched the concept. The modeling was done in Maya, texturing in Mari, rendering in V-Ray, and final composition and post-production in Nuke.

SHOE TEXTURING

shoe.0001.png
shoe.0002.png
shoe.0005.png
shoe.0012.png
shoe.0013.png

Texturing assignment created during my Intermediate term at Think Tank. This was a 2-week project. The texturing was done primarily using photo projection in Mari, blended with procedural techniques and tileable breakup for added detail and realism.

PREVIOUS WORK
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01 TEXTURING

TEXTURING
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02 ENVIRONMENT

ENVIRONMENT
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03 modeling

MODELING

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